PLC-Centered VR-Training for Industry 4.0: Train-the-Trainer

About the project

The VR-PLC: TTT project pioneers VR-driven training for instructors, bridging skill gaps and elevating technical education. 

Purpose of the project

Empower educators with advanced VR training methods, fostering expertise and innovation to transform technical education. 

Societal impact

Our project drives equitable access to cutting-edge education, empowering diverse learners and trainers alike. 

Main results & insights

Achieve expertise with VLE, our immersive VR platform. Elevate training quality through our Train the VR Trainer Workshop. 

Quote from the Activity Leader

EITM funding allowed us to empower VR trainers to harness the full potential of emerging Virtual Reality technology, revolutionising education.

Jan Luca Siewert, Researcher, Ruhr University Bochum




Ruhr-Universität Bochum (RUB)

Core partner

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LUKASIEWICZ Research Network – Institute for Sustainable Technologies

Poland, RADOM, Associate Partner

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Kaunas University of Applied Sciences

Lithuania, KAUNAS, LTP

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F.H.U. Lupio-Wentylacja Ludomira Machaty

Poland, KRAKÓW, Associate Partner

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Lithuanian Engineering and Technology Industry Association LINPRA

Core partner, Hubs (RIS)

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