PLC-Centered VR-Training for Industry 4.0: Train-the-Trainer
About the project
The VR-PLC: TTT project pioneers VR-driven training for instructors, bridging skill gaps and elevating technical education.
Purpose of the project
Empower educators with advanced VR training methods, fostering expertise and innovation to transform technical education.
Societal impact
Our project drives equitable access to cutting-edge education, empowering diverse learners and trainers alike.
Main results & insights
Achieve expertise with VLE, our immersive VR platform. Elevate training quality through our Train the VR Trainer Workshop.
Quote from the Activity Leader
EITM funding allowed us to empower VR trainers to harness the full potential of emerging Virtual Reality technology, revolutionising education.
Jan Luca Siewert, Researcher, Ruhr University Bochum
Partners
Participants
LEAD PARTNER
Ruhr-Universität Bochum (RUB)
Core partner
PARTICIPANT
LUKASIEWICZ Research Network – Institute for Sustainable Technologies
Poland, RADOM, Core partner
PARTICIPANT
F.H.U. Lupio-Wentylacja Ludomira Machaty
Poland, KRAKÓW, Associate Partner
PARTICIPANT
Lithuanian Engineering and Technology Industry Association LINPRA
Core partner, Hubs (RIS)